AI Insights · Timothy · December 2022
Top 5 Card Battler Apps in Latin America Q4 2022
An analysis of the top 5 card battler apps in Latin America during Q4 2022, highlighting trends in downloads, revenue, and active users.
Throughout Q4 2022, the card battler genre saw notable performance from the top 5 apps on a unified platform in Latin America. Here is a detailed look at their trends in weekly downloads, revenue, and active users.
Yu-Gi-Oh! Duel Links from KONAMI experienced a decline in weekly revenue, starting at approximately $90K and dropping to around $35K towards the end of November before a slight recovery to about $50K by the end of December. Weekly downloads also showed a downward trend from 65.8K in late September to around 24K in mid-December, with a slight uptick to 27K by the end of December. Active users saw a decrease from 383K to around 288K, with a minor recovery to 307K at the end of the quarter.
MARVEL SNAP by Nuverse showed impressive growth in weekly revenue, starting at $27K in mid-October and peaking at around $94K in early December. Weekly downloads surged to 689K in late October before stabilizing around 140K by the end of December. Active users followed a similar trend, increasing from 278K in mid-October to over 696K by the end of October, before leveling off to around 510K by the quarter's end.
Mighty Party: Battle Heroes from Panoramik Games saw a significant rise in weekly revenue, starting at approximately $16.7K in late September and climbing to about $56K by the end of December. Weekly downloads saw a gradual increase from around 24.8K to over 123K within the same period. Active users also grew steadily from 278K to 585K by the end of the quarter.
Hearthstone by Blizzard Entertainment experienced fluctuating weekly revenue, beginning at about $8.5K and peaking at around $38K in early December before settling at $13K by the end of December. Weekly downloads ranged between 2.8K to 4.1K throughout the quarter. Active users remained relatively stable, fluctuating between 65K and 72K.
Magic: The Gathering Arena from Wizards of the Coast saw modest weekly revenue, starting at around $12.4K and maintaining an average of $9K towards the end of December. Weekly downloads hovered around 3K to 4.7K. Active users remained relatively steady, ranging from 30K to 33.5K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower's website.